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Playable-ad practice notes.

Working notes for the mobile-game UA team. Agency economics, MRAID export reference, and what the top-IPM playable ads actually do. Written by the people building the tool, not a marketing department.

Playable export reference·12 min read·

The MRAID 2.0 export checklist every ad network actually checks

Six networks, six slightly-different specs. This is the checklist 7play.ai runs against every export, distilled from the public docs plus what the rejections actually flag.

Creative testing·9 min read·

IPM lift in playable ads: what the top 1% of creatives actually do

After looking at enough high-IPM playable ads, a handful of patterns repeat. Hook in the first 2 seconds, fail state by 5, mechanic loop by 10. Here is the working frame and how to test against it.